![]() It's highly recommendable that you also modify the alpha channels, I will explain how later.You will have a layer with your design now, you must set the Blending Mode as "Multiply", if it doesn't mix well with the default skin, you can also try "Overlay".Once you painted everything you want, you must merge "Tiny parts" and "Parts" together (Select both layer groups and press Ctrl+E).Now that you know what the layers are, let's paint! Look for the weapon part you want to paint, and use the magic wand (W) to select that color, then paint over it.Texture: here is the default texture of the weapon, but slightly modified so you can use it with your design.Parts: this layer group has the main weapon parts, such as grip, stock, barrel, etc.Tiny Parts: this layer group includes tiny part the weapon has, such as nails, rivets, pins, etc. ![]()
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